Chat Unreal v3
Chat Unreal
Chat
Unreal
Home
/
Chat
/
Unreal
/
Event handler
To receive and retrieve information about certain events happening in the channels from the Sendbird server, you need to register a channel handler with its unique user-defined ID by calling the SBDMain::AddConnectionHandler()
.
The ChannelChanged()
method is called whenever a one of the following channel properties have been changed:
- Push preference
- Last message (except in cases where the message is a silent Admin message)
- Unread message count
- Name, cover image, data, custom type
- Operators (only applicable to open channels)
- Distinct property (only applicable to group channels)
Where the activity isn't valid anymore, remove the channel handler.